Apr 12, 2012, 04:22 AM // 04:22 | #1 |
Pre-Searing Cadet
Join Date: Mar 2011
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Prophecies Sightseeing
I've only dabbled in the game since launch. But with GW2 on the horizon, and having read the two novels, I would love to wander around Prophecies and EotN to take in the world. I don't really care about HoM, since it's a grind I'm not prepared to take.
So this week I've started a Me/E and a Mo/E in pre-searing. And they just don't feel right to me. My most successful characters in other games have been ranged casters and healers. I'm not a pet fan, usually. So I'm sitting here staring at character creation wondering what to make. Is there an Elementalist build for PvE that's got some decent defensive tools? |
Apr 12, 2012, 05:24 AM // 05:24 | #2 |
Academy Page
Join Date: Aug 2011
Location: Tyria
Guild: Mighty Is Our Name[MioN]
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You just need to try each profession for yourself until you find one that YOU like.
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Apr 12, 2012, 05:48 AM // 05:48 | #3 |
Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Yes.
http://www.gwpvx.com/Build:E/A_Assas...e_Elementalist This is the best build for an elementalist. Enjoy. |
Apr 12, 2012, 06:26 AM // 06:26 | #4 |
Ascalonian Squire
Join Date: Apr 2011
Location: Holland
Guild: Twenty in Sword Magic [oP]
Profession: R/Mo
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Lyram, you are only in presearing.
You only have a glimpse of what both characters can do. Your skills at this point are very limited, it will open up after searing. I recommend you play a character at least till Lions Arch before deciding if it will fit you or not. Last edited by Calista Blackblood; Apr 12, 2012 at 06:52 AM // 06:52.. |
Apr 12, 2012, 06:58 AM // 06:58 | #5 | |
Pre-Searing Cadet
Join Date: Jun 2009
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Quote:
If you can get heroes, get them. In any case just hide behind guys and nuke. /elementalist |
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Apr 12, 2012, 12:33 PM // 12:33 | #6 |
Frost Gate Guardian
Join Date: Jun 2009
Profession: Rt/
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Sightseeing Postcards!
Make a warrior! Thick armor, no need to run around and dodge hits! Last edited by Rhododendron; Apr 12, 2012 at 12:37 PM // 12:37.. |
Apr 12, 2012, 02:03 PM // 14:03 | #7 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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You might find it better to make an E/x rather than an x/E. The earth Ele has the most defensive abilities. The water Ele is into slowdowns. The fire Ele is direct and AoE damage. The Air Ele is good for spike damage.
My Ele builds were mostly all E/Mo - the Mo was just for the Rez and wasn't used other than that. |
Apr 12, 2012, 05:08 PM // 17:08 | #8 |
Pre-Searing Cadet
Join Date: Mar 2011
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Thank you for the helpful replies! An earth/air elementalist might give me the right combination of abilities for a workable early-game build. And it seems like a smiting monk might be viable in terms of tools at hand. The play style might be interesting, too.
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